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Rise of the samurai shogun 2
Rise of the samurai shogun 2













rise of the samurai shogun 2

Immediatly attack Musashi - This is actually the province which will provide you with your early cash flow as it has nice town weatlh, a reasonable farm and of course the trade port.ģ. It is also very cheap and easy to grab provinces like this before they have developed an army.Ģ. It is crucial to get some early experience and get him to rank 2 for the Vindicator skills as soon as possible. Send the Jansatsushi to grab Kai quick smart. I can run you through the starting path I took, which I think works quite well.ġ. So key challenge for Kamakura early on is cash flow, you don't have any, which means you are not in a position to exploit your strength which is superior Samurai units and a nice Smith province to start with. There is also a drastic shortage of trade goods near by, and the trade nodes are far, far away with a lot of potentially hostile navies en route. It took me several attempts to get going, despite looking like a great starting location the gold mine in Ise is not developed and takes a large investment of both time and money to get going. I played with Kamakura Minamoto, long campaign (40 provinces) Really, I've never had to suffer for koku or trading partners doing this as Minamoto. With that gold mine, and three trading centers you'll rake in huge cash and trade in the early game, and have found lots of trading partners. Next thing to do is upgrade your gold mne as quickly as possible (in Izu, I think it is). You don't need them, and so long as you're wise with your alliances and avoid unconsidered war, no one will attack your ships this early in game. Don't even bother to build protective military ships at this time. Then send your next two ships east to grab the two trade lines, one above the other. If you act this first and do exactly as above you'll grab it before anyone.

rise of the samurai shogun 2

Do this three times: Ship #1 goes West, then North between the islands around Taira territory, then East over the top of Japan to that isolated trading port. After just a single ship is built, immediately send it West to take the foriegn trading centers. If you surpise and kick the crap out of them in the early game it won't affect your standing too much with other factions because positions are still formng.Īlso, there is a very good exploit-type strategy you can use: Upgrade your port to build trading ships as soon as possible then build three trading ships successively right away. I find if you don't get your Northern Minamoto coulsins out of the way they'll be a colossal pain in the arse going to war against your allies, marching troops across your territory, and generally getting in your way. Then I build infrastructure and develope military arts while pandering to allies. As Kamakura Minamoto, I have the best success at betraying my Minamoto cousin faction almost as soon as completing the first mission, which should be bribing the Takeda to join you and taking their settlement.















Rise of the samurai shogun 2